

CB and OW damage are weapon damage and skill independant, a certain amount is deducted as long as the blow lands. on-weapon ED, +min/max, off-weapon ED, skill ED, aura ED, str/dex bonus) are calculated into your attack. Since it doubles your damage after all other modifiers (i.e. There is no check for each separate item, so one can not get multiple Crushing Blows in one attack."ĭ) For melee attacks (except Smite where it doesn't work) the most effective modifier is Dealy Strike. There will be one random check for a Crushing Blow. If you have more than one item with Crushing Blow, the probabilities will be added together. Hence, the reduction will be the CB devided by 4.5, in this specific case. The New-Valued life would be (Assuming X100 monster life): X+ (X4.5) New-Valued X. So, before doing the damage that you would normally do, there is a chance you will reduce the health of the monster by X% then normal damage apply to the resulting lower life. For example, a monster with 450 more life due to a full 8 player game will receive a successful Crushing Blow enhanced attack with a reduction equal to its New-Valued total health. In 1.10 Crushing Blow is calculated before your normal damage.

Physical resistance does apply to Crushing Blow damage, but only if the resistance is positive. So that if a monster has 450% more life due to 8 players (or whatever the value is) the life removed is further reduced by the same amount (450% would equal multiplying by 4.5 so the life removed by Crushing Blow is divided by 4.5). The life removed is also scaled with number of players. with missile weapons, vs Champions, Uniques, Bosses: 1/16th with missile weapons, vs Hirelings: 1/20th "This is a chance of reducing a monster's health by X% in a single blow. However, the difference between 100% and 95% is negligible.Ĭ) here is the information about CB from Arreat Summit: Some heavier boots require greater strength to wear.A & b) I don't think CB and DS are capped in PvM or PvP. Heavier boot material provides even more protection to the wearer.

Depending on their rarity, Boots can have random or unique modifiers that greatly increase the player capabilities.ĭefense: 140-162 (varies)(Base Defense: 43-53) Gore Rider can be equipped by all Classes. Gore Rider are Boots and Unique War Boots in Diablo 2. Base Stats Defense: 140-162 (varies)(Base Defense: 43-53)
